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studentsSubmitted by felixdragan on Mon, 2007-11-19 14:01.
Here are some more thoughts based on on last week's discussions and feedbacks - Reconsidering DLGB: from a digital object to a collaborative system. - One example of such system may be the sets of patterns already identified: Submitted by felixdragan on Mon, 2007-11-19 13:32.
Some definitions The data cube is a conceptual representation of database (or a subset of it) which offers fast access/views of data in any number of dimensions. A data mart is a repository of data gathered from a database (or data warehouse) which allows the knowledge user to analyse the stored data in a more specialised way. Submitted by Tomas Arenas on Tue, 2007-11-13 10:27.
Submitted by Tomas Arenas on Tue, 2007-11-13 04:32.
MA Interactive Media Student Name: Tomas Arenas Date: 12-10-07 My objectives: I’m looking for a meaning, for a feeling, for that something that could bring personality to the building. I want to study the spatial attributes of the building and their functional, emotional and symbolical meanings (currents and formers). I want to know how this building could trigger a feeling, a thought or a sensation for us as students, for the average people who just pass by, or for the ones who used to come when it was working as a bath. Submitted by novazembla on Mon, 2007-11-12 20:04.
Vincent's Self Directed Learning FormMA Interactive Media
Student Name: Vincent Van Uffelen Date 11.10.2007My objectives: Topic “Consumption”
The resources and strategies I will use are:
The proof of accomplishing this activity will be:Short presentation of:
Evaluation criteria and means of validation will be:
My target date for completion will be:Monday 13th November 2007 Submitted by novazembla on Mon, 2007-11-12 19:52.
Vincent's Info PagesHey there! Submitted by felixdragan on Sun, 2007-11-11 13:56.
Thoughts On Digital Laurie Grove Baths MA Interactive Media 11.Nov.2007 Digitality... - The information used to dynamically represent physical objects in the digital system together with this nature of representation leads to a gradual transformation of the object in which the changes of its shape, theme, sources, (keywords) and even content are consistent. Submitted by felixdragan on Fri, 2007-10-26 16:33.
MA Interactive Media Student Name: Felix Dragan Date: 23.10.2007 (re)Searching ~ (re)Accessing My objectives: Collect relevant information about both the embedded and surrounding media associated with the LG 1.7 building: Submitted by jonathan fletcher on Mon, 2007-10-22 10:33.
MA Interactive Media Learning Activity: Research the Laurie Grove Baths: Student Name: Jonathan Fletcher Date: 12/10/2007 My objectives: Submitted by harwood on Fri, 2007-10-19 16:26.
This is the home page for the MA students in Interactive Media: Critical Theory & Practice at Goldsmiths University The course develops a new philosophical direction in the study of digital media that engages with the materiality of conceptual, technical and aesthetic production, rather than analysing media according to ready-made ideas and from the standpoint of acquired critical theories frameworks. The programme aims not simply to integrate theory and practice, but to develop a practice of making-designing concepts, which will be set in transformation through certain technoscientific platforms, and through the methodological and practical experimentation of a digital aesthetic apt to engage with transformations in perceptive, mental, affective, socio-cultural, and political experiences. |